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  • TheGirlintheSpider'sWeb

    THE GIRL WITH THE DRAGON TATTOO IS BACK. Lisbeth Salander and Mikael Blomkvist have not been in touch for some time. Then Blomkvist is contacted by renowned Swedish scientist Profe...
  • SAPBusinessObjectsWebIntelligence

    Bring your data presentations into focus with this comprehensive guide to SAP BusinessObjects Web Intelligence. Updated for Webi 4.2, this book will teach you to create, design, an...
  • RESTfulWebAPIs

    RESTful Web Apis shows readers how to get APIs as close as possible to optimum usability, focusing on solutions to common problems that cross a variety of domains. By combining the...
  • Processing开发实战

    Processing开发实战
  • Principles原则

    <br>Principles are concepts that can be applied over and over again in similar circumstances as distinct from narrow answers to specific questions. Every game has principles that s...
  • OracleBones_AJourneyThroughTimeinChina

    SUMMARY:A century ago, outsiders saw China as a place where nothing ever changes. Today the country has become one of the most dynamic regions on earth. In Oracle Bones...
  • OpeningMinds_TheSecretWorldofManipulatio.epub

    We live in an age where unethical persuasion is applied every day, all day, to subvert reasoning through direct appeals to one’s emotions. Throughout history, people have been unwi...
  • OpenGLES3.x游戏开发

    本书共分17章,内容按照必知必会的OpenGL ES 3.x基础知识、基于实现基本特效以及真实大型应用、游戏案例开发的顺序进行详细地讲解。主要内容为:OpenGL ES 3.x的渲染管线介绍,OpenGL ES 3.x可编程渲染管线着色器的着色语言介绍,3D开发中投影、各种变换的原理与实现,介绍了OpenGL ES 3.x中光照的基本原理与实现、点法向量与面...
  • OpenGLES2.0游戏开发:高级特效和典型案例

    OpenGLES2.0游戏开发:高级特效和典型案例
  • OpenGLES2.0游戏开发:基础技术和典型案例

    OpenGLES2.0游戏开发:基础技术和典型案例